Game Room at Target Openhouse
Partnered with Target to create Game Room, an arcade-inspired experiential takeover of Openhouse, Target’s customer-facing retail learning lab in San Francisco.
Designed, built, and managed immersive experiential touch-points that gained guest insights that informed Target’s future strategies in gaming & eSports.
Creative Direction: Patricia Adler
Lead UX Designers: Brian Madden, Allison Melton
Brand Design Agency: Periscope
Fabrication: Target Workshop
Scenic Illumination: Jeremy Helms
Photography: Kurieo